Posts Tagged ‘zombie dice’

PAX East Stuff

March 31st, 2010 by phneri

I was at PAX East over the weekend and good times were had by all. MC Wilson has some delightful pajamas, and I may or may not have made out with some of the L4D2 crew. Conjecture abounds.

All of that aside, there were a number of games and tabletop insanity going on at the Boston Convention Center. Here’s some stuff I played and what I thought about it:

Shank: If I was going to pick a game of show, I think this might be it. You’ve got knives, guns, a chainsaw, and some grenades. Your goal is to make a whole bunch of dudes real real dead. That’s pretty much all you need to know going into the game. The combo system is surprisingly deep, and I really hope the game gives you an opportunity to master it. Also, chainsawing dudes is really, really fun.

Breach: Ok, let’s just pretend that the ten minute speech about how this game is “real warfare” didn’t happen. Breach is a team-based multiplayer shooter with persistent experience rewards, fully splodable environments, and some pretty environments. It’s also coming to XBLA for $15. For that price I’ll definitely go for a moderny 1943.

Monday Night Combat: Hey, remember DOTA (Defense of the Ancients)? What if it had a love child with Unreal Tournament? You’d get this thing. Playtime was limited for me, but it looks like something that I’d enjoy. It has a fantastic cartoony feel and plays crazy arcadey. I’ll be interested to see more stuff about this.


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