Posts Tagged ‘wii’

Drunken Gamers Radio: 08.07.2010

August 12th, 2010 by Hilden

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Voicemail Line: 612-424-3835
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SHOWNOTES

00:00-Show Intro
06:15-Drunk Dials
14:41-Mailbag
26:24-City Builder Review (Wii)
34:21-Retro Review: Moral Kombat Mythologies: Sub Zero (N64)
39:33-Five Things
51:20-The Last Shot
52:53-Show Close

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DGR: 08.07.2010

Everything You Know About the Wii is Wrong

July 19th, 2010 by John

Perception is a funny thing. Chances are, if I asked you what your perception was of the Wii software library, you’d respond that it’s made up of heaps of party games, waggly gimmickry, thoughtless shovelware, with only a few standout titles, most of which are published by Nintendo themselves. And yes, that would be fair. And hell, walk through the Wii aisle in any game retailer and that is exactly what you’ll see; countless Petz, Cooking, Barbie, and licensed kid’s games peppered with a few tried-and-true Nintendo franchises. But any gamer with a lick of discerning taste knows that one has to dig a little deeper than the local Wal-Mart to find quality game experiences. Hell, you don’t go to the big boxes to search for obscure albums and films, do you?

It is with that logic in mind that I’m going to make what may seem like a bold statement. Ready? The Wii’s library is just as hardcore as the Dreamcast’s.

*GASP!*

But it’s true! The only difference is that the Dreamcast sold a fraction of the units, thus the quality wasn’t obscured by mountains of shovelware by companies trying to make a quick buck off a hot system. No, you won’t find the big-budget, high-definition first-person-shooter kill-a-thons that populate the other systems’ libraries, but you will find a surprisingly healthy selection of niche titles, specifically geared to gamers whose tastes are perfectly in line with those wonderful Dreamcast classics.

Still don’t believe me? Think I’m insane? Let’s take a look, shall we?
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Drunken Gamers Radio: 01.29.2010

February 2nd, 2010 by Hilden

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SHOWNOTES

00:00-Show Intro
04:37-Drunk Dials
17:01-Mailbag
34:24-No More Heroes 2 Review (Wii)
49:07-Tatsunoko vs. Capcom: Ultimate All-Stars (Wii)
1:00:55-Retro Review: World Driver Championship (N64)
1:08:69-Five Things
1:36:18-The Last Shot
1:37:11-Show Close

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DGR: 01.29.2010

New Super Mario Bros. Wii

December 10th, 2009 by Ian (DJI)

boringWii. $50. 9 Worlds. Wiimote & Nunchuck supported. 1-4 Player (offline only). No Button Customization or Classic/GC support.

Worth the price?: NO
Worth the time?: Only in multiplayer

Recommended to: Your kids or anybody new/terrible to videogames that is genuinely interested in a non minigame experience.
Recommended to: Players with consistently available friends or family that have the interest, patience, motor skills, and want to play a game longer than 10 minutes.
Highly Recommended to: Fans of competitive multiplayer.
Not Recommended to: Anybody seeking a single player challenge.

“Super Mario Bros. Wii isn’t easy-in fact, the game is hard. We’re willing to bet that this is one of the hardest games in the series. If you’re looking for a true test of platforming skills, you’re about to get all you can handle.”

-Nintendo Power

A short breeze feels kinda nice. A short breeze is quickly ignored.

I always liked the 2D platforming formula. It is one of those cornerstones of gaming that makes almost every entry into it a must buy. Everybody loves a good obstacle course. It’s American. It’s Japan. It’s Australian probably because they aren’t banned yet. I dunno if it’s European, but I’m pretty sure they don’t pan obstacle courses. Anyway, a 2D Mario is something my pre-wife takes notice of. She asked me about this new Mario thing back in the spring. I said it’s multiplayer at the same time, it’s something to do other than Farkle and Ratscrew. I thought that conversation was the end of it and guessed it would be a terrible idea to go after the game myself hearing about all the Demo Play Super Guide brouhaha. Yesterday, I come home to find the pre-wife hookin’ the Wii up, saying she bought this here Mario game. We wrapped ourselves up in a blanket and decided to play together. I’m pretty sure after a half hour we broke off our engagement and I’m supposed to move out, but I digress.

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Drunken Gamers Radio: 09.07.2009

September 8th, 2009 by Hilden

It’s a short one this week but we promise it’ll be worth it later on. Phil Haymes is once again with us to discuss Cursed Mountain, Muramasa and the resurgence of Bonk.

Thanks for listening!

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Voicemail Line: 612-424-3835
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SHOWNOTES

00:00-Show Intro
03:12-Drunk Dials
07:11-Mailbag
14:58-Cursed Mountain Review (Wii)
22:24-Muramasa: The Demon Blade Review (Wii)
28:10-Retro Review: Val D’Isre: Skiing and Snowboarding (Jaguar)
31:45-Five Things
44:09-The Last Shot
45:22-Show Close

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DGR: 09.07.2009

Metroid Prime Trilogy

September 4th, 2009 by badbad_leroybrown

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If you were to tell me in 2002 before Metroid Prime was released that in 2009 we would be celebrating the re-release of one of the greatest videogame trilogies of all time in the form of Metroid Prime Trilogy, I couldn’t even be able to put into words how dumb I would think you were. The fact that Metroid Prime was good, let alone the masterpiece that it is, defies any and all kinds of logic. The game was being made by Retro Studios, who prior to the games release was the laughing stock of the industry. This was a all-star development studio made up of hand picked members from Texas’s finest development houses (id, Gearbox, Ion Storm, etc.), who since their inception in 1998 had canceled four separate titles, and hadn’t released a single one.

Then, it was later discovered that the head honcho of the company, Jeff Spangenberg, was running a porno site (with content starring himself) and hosting it on company servers. All their eggs were in the basket of Metroid Prime, which Nintendo fans worldwide had already written off as a blasphemous insult to a once great franchise. Not only did Nintendo hand over development to a bunch of unproven westerners, but they were turning one of gaming’s premiere side scrolling franchises into a first person shooter, of all things. Anyone with a brain could see this as the recipe for disaster that it was surely going to be.

Then it came out, and everyone seemed to shut up pretty quickly. Seemingly overnight, Retro Studios went from running gag to the toast of the town, and suddenly a franchise that had been dormant for almost a decade was once again thrust into the spotlight. It was, as the great [ed: and sexy] Jeremy Parish put it, a miracle. Seven years and two stellar sequels later, we have yet another franchise reboot on the way with Metroid: Other M, which makes it a great time to go back and bask in the glory of the Prime trilogy, and Nintendo has decided to give these games a proper send off with this fantastic collection.
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Drunken Gamers Radio: 08.16.2009

August 18th, 2009 by Hilden

In a weekend full of toddler birthday parties, we take a minute out of putting together race tracks and playing with Play-Doh and talk about some games. This week it’s Spider: The Secret of Bryce Manor and Trials HD.

We award the winner of our contest for Tiger Woods PGA Tour 10 in our Feature Presentation and we talk about the demise of Chromehounds and much more in 5 Things.

Thanks to all who entered the contest and a big thanks again to Santa Faust for donating the prize.

Thanks for listening!

Email Us: mailbag@drunkengamersradio.com
Voicemail Line: 612-424-3835
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SHOWNOTES

00:00-Show Intro
07:28 Drunk Dials
15:34-Mailbag
32:58-Spider: The Secret of Bryce Manor Review (iPhone)
42:41-Trials HD Review (XBLA)
52:44-Retro Review: Karateka (7800)
1:03:03-Feature Presentation: Contest Winner
1:15:20-Five Things
1:38:42-The Last Shot
1:40:20-Show Close

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DGR: 08.16.2009

Drunken Gamers Radio: 08.01.2009

August 4th, 2009 by Hilden

John’s out this week and Moe and Hilden take the moment to go Gangsta in honor of their recent ’50 Cent excursion. Space Invaders: Infinity Gene is reviewed as well as Fat Princess. John calls in a Wii Sports Resort review and Trickman Terry and Ken “Sushi-X” Williams return with the conclusion to their Street Fighter 4 conversation. We also read your letters and listen to this week’s Drunk Dials!

Don’t forget that we’ve got a contest running for a chance to win Tiger Woods ’10 for the Wii! Send in the answer to this question: “What is Your Perfect Hole in 1?”

Thanks for listening!

Email Us: mailbag@drunkengamersradio.com
Voicemail Line: 612-424-3835
DGR Twitter Feed
Facebook Group

SHOWNOTES

00:00-Show Intro
06:00-Drunk Dials
13:28-Mailbag
20:21-Contest Info
21:48-Space Invaders: Infinity Gene Review (iPhone)
27:04-Fat Princess Review (PSN)
40:15-Wii Sports Resort Review (Wii)
58:12-Retro Review: Out of This World (SNES)
1:05:58-Feature Presentation-Trickman Terry and Ken “Sushi-X” Williams Part II
1:29:07-Five Things
1:51:20-Show Close

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DGR: 08.01.2009

E3: Nintendo Press Conference

June 2nd, 2009 by Hilden

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Hello again! Once more, thanks to Current Gaming and Phil Kollar, we bring you the highlight reel from the Nintendo Press Conference at this year’s E3. I thought there were some nice things, but people seem to be a bit bitchy about the showing. Hardcore gamer angst over the Wii still? You be the judge:

New Super Mario Bros. Wii: Looks like a take off of Zelda: Four Swords with a lot of 2D, 4 player action. You play as Mario and Luigi along with a couple of colored Toads. You can pick each other up to save each other from enemies, reach new areas and the like. You can switch between co-op and single player at any point. Out Holiday 2009. I like.

Wii Fit Plus: Milking at the tit of fat fucks the world over, the game that “kinda” makes you more healthy gets another round. This time they brag that the new game gives you more freedom to find an exercise routine that works for you. Mine involves beer. Doubt that’ll make it in there. 15 new mini-games included as well. New software bundled with board and without.

Wii Motion Plus: You remember the shit they were talking about last year? Yeah. It’s that. Again. Only now, they demonstrated a bit more of Wii Sports Resort with a skydiving event, some archery system that’s sketchy and a basketball game that sort of looks fun. Color me uninterested.

Tiger Woods PGA Tour and Grand Slam Tennis: Again, more sports shit that takes advantage of the Wii Motion Plus.

Red Steel 2: This was shown at the Ubi Soft press event last night. Looks bad ass to me. Your characters is a gunslinger with a sword. Built for 1 to 1 Wii Motion Plus control. Looks to solve a ton of the problems I had with the first one. Graphic style is the “Wii Graphic Novel” style we’ve come to know and love. Works for me.

Final Fantasy Open World..Something: Unnamed game that will use the Final Fantasy name. Touting it as an open world game specifically designed for the Wii.

Kingdom Hearts DS: Game coming out later this year. Looks great and I’m sure fans of the game are already planning how to eek more hours out of their day. Kollar comments that “It doesn’t look much worse than the PS2 games. That’s got to be one of the best-looking DS titles ever.”

Mario and Luigi: Bowser’s Inside Story: So, Mario and Luigi get shrunk, get swallowed by Bowser. You get to explore the arch-fiend from the inside. Gross. And dirty. I know Mario been getting shit on but this is too much.

Golden Sun DS: FUCK. YES! If you’ve played the GBA versions of this awesome RPG, then you should already be excited. If you’ve never played them, the what the fuck are you doing reading this?! Go get it.

James Petterson Women’s Murder Club: James Patterson’s name should already tell anyone reading this site that it’s not a game for you. Instead, this one hits the desperate housewives of the world. Plays like an interactive novel. Maybe it will include a vibrator function for the sex scenes. I’m gonna go puke at the thought of millions of grandma’s playing this now. Thanks Nintendo.

COP: The Recruit: Ubisoft game targeted to the jaded hardcore crowd. You play a cop unraveling a conspiracy. You get to race around cars and..do shit in a third person perspective.

Style Savvy: Fuck this game.

DSi Ware: Mario vs. Donkey Kong: Bad ass! Downloadable title for the DSi that has a level creator. Able to share creations with your friends. Out on Monday!! Nice job, Nintendo.

WarioWare DIY: Again, a DSi game that allows you to create your own WarioWare style challenges and share them. I’m beginning to see the potential of this DSi.

DSi Facebook Love: This summer, you can post your DSi pictures to Facebook. Guess that’s the new trend these days. You can’t escape it. Don’t try.

Flipnotes Studio: For the DSi. Simple movie maker. If I were 10, I would have bought the system for this. Could be all kinds of kid friendly awesome.

The Legend of Zelda: Spirit Tracks DS: Strangely, nothing shown, just mentioned. Oddly, you can play it on the show floor, so go searching for screens. They’ll be out there.

Wii Vitality Sensor: A peripheral that you wear on your finger like a ring that measures pressure in your body. Somehow, this will help you to relax? Not sure what this is about but there it is.

Super Mario Galaxy 2: The megaton announcement of the press event! A direct sequel to SMG and features the same look and feel. You get to ride on colored Yoshi’s this time and it includes some new power-ups and awesome environments. Coming out sometime in 2010, according to Reggie’s interview w/G4 after the conference. I can’t wait for this one!

Resident Evil: The Darkside Chronicles: Latest RE Lightgun game. Rad.

Dead Space: Extraction: Wii prequel to last year’s horror game. Looks like another light gun game. Works for me. I love those damn things.

Metroid: Other M: Second bad ass announcement today! Looks like they gave Metroid to Team Ninja and it shows! All kinds of Ninja Gaiden influences here. Lots of action, looks bad ass and will hit in 2010. Nice!

So, there you have it. Personally, I’m pretty excited by a lot of this. Lots of games that make me giddy with Nintendo nerdy glee. Let us know what you think in the comment section and be sure to hit up Current Gaming for further awesome E3 coverage!

Punch-Out!! (Wii)

May 22nd, 2009 by Ian (DJI)

FTP wasn't workingWii disc. $50. 13×2+1 Opponents. Two-Player Versus Offline. Wiimote, Nunchuk, & Balance Board Compatible. No Leaderboards. 3-Chance Full Survival Mode

Worth the price?: Only for seasoned fans. Everybody else, wait for a price drop.
Recommended: Punch-Out fans, arcade gamers, boxing fans, anybody into twitch/memorization gameplay and pattern recognition; anybody who loves Nintendo-style boss fights.
Recommended: Looking for a game that requires skill and brain cells during a workout or another use for your Wii Fit balance board.
Not Recommended: Anybody looking for an epic or a modern vast content expansion of the franchise; especially online competition of any sort.
Not Recommended: Anybody who hates challenging games or trying, failing, then practicing/memorizing to overcome your obstacles. Also not for players who hate twitch-reflex gaming.

The original old-skool(z) Shadow of the Colossus shows up for another go after some 15 years. The third in the console series and fourth if you’re counting arcade, you get another game of rollin’ as Little Mac to defeat every stereotype around the world in a boxing match to win the WVBA(?) world title. Controls are simple Wiimote NES style with the 1 and 2 buttons being your left and right punches respectively, the D-pad acts as your dodges, ducks, blocks, and aiming punches toward the face, then you’ve got the A button which uses your star punches: the Killa Jesus Beatdown move. However, star punches are only earned by punching your opponent at an exact point in the middle of his attack or taunt. You can change your controls to Wiimote ‘n Nunchuk so you can punch for “real” like in the Wii Sports boxing. It’s a fun workout, but not as precise. If you want more workout, you can turn a Wii Fit balance board on so you can apply pressure on certain parts of the platform to dodge. I don’t have one of those, so I couldn’t try it.

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