Posts Tagged ‘Superplay Mix’

Superplay Mix: Gradius Rebirth

July 23rd, 2009 by Ian (DJI)

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I made another of these music mixing things awhile back. Loop 3 is like playing Very Hard in this WiiWare title. Or it means I beat the game a bunch of times and it’s getting all super-the-hardest-y. No miss, 1 Life Clear as usual. Enjoy the music and the playing.

High Quality button is your friend. Super-play will let you download this, place it on your USB drive, plug it into your xbox or PS3 for upscaled layback entertainment. Or you can always watch it in the tiny youtube window. Here’s an auto playlist or use the other option, provided your browser likes it.

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Superplay Mix: Gekirindan

April 28th, 2009 by Ian (DJI)

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Why hello again. This is a perfect run of Gekirindan for Arcade and Saturn. It’s on Taito Legends 2 collections so I’m using that version. One Life Clear no miss, all that legitimate business. I think I’m using Type-C with the Dietza guy. Nobody knows what that means, do they. It’s a’ight. If it interests you, this game is about time traveling, so every stage is set in a different year. I went too much out of my way to include music from the year of the stage I’m playing on. I’m also so hip and trendy I know exactly what all the cool kinds will be listening to in the year 4580. P-P-P-Prophet, yo! Here, look at some videos.

I have more things to tell you.
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Superplay Mix: Castle of Shikigami III

March 19th, 2009 by Ian (DJI)

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Here’s a perfect run of Shikigami no Shiro III, which is called Castle of Shikigami III over on our end. This run uses Dramatic Change mode playing as Nagano and Roger. I dubbed in some alternate beats like I do, because that’s what a superplay mix does.
This here is a sample. The third stage.

You can watch or download the whole thing after the jump.

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Superplay Mix: Megaman Arcade

October 7th, 2008 by Ian (DJI)

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You party people have been soaking up the new megaman game, correct? Embrace it? Complain about it? All that good stuff. So somewhere in them menus is the ability to play as some 8-bit Proto Man for a couple spacebucks. Blocks shit, receives double damage, flies back 100 feet when hit like a bad 90′s wire-fu flick. Good ‘ol DLC. Can I have two dollars for your thoughts? Oh, you’re gonna give me $7 worth of thoughts. Pages and pages and pages of gaming forum bitching over a choice of a two dollar purchase that isn’t a critical patch. It’s fascinating. It’s not that I’d take a side on this issue, but I do remember buying (read: begging mommy as a small child) to buy a Megaman cartridge, two or three of them at least. All of them $50~$60 a game. And that was way back when the dollar was worth somethin’!

*shakes cane angerly at surrounding whippersnappers*

Back to topic, this isn’t the first time you could play as Blues. 8-bit yeah, but whatever. Fuck that noise. If you read up on my offer to buy Megaman Anniversary Collection, all you see below you can be yours.


Then there’s that article title. A Superplay is a perfect run of a videogame. A Mix is a collection of songs matched together in a string of my choosing. A Superplay Mix is a No Miss Clear with a totally different soundtrack. Hey man, I told ya I didn’t give a shit for nostalgia. It’s not like Capcom was matching the proper stage songs to all the correct bosses anyway.

The other arcade game is after the jump.

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