Posts Tagged ‘ghostbusters’

Cartoon Classics: The Real Ghostbusters

March 23rd, 2010 by John

True confession time: I only saw this a few times back when I was a kid. I stumbled upon it recently because at the age of two, my kid’s already a massive Ghostbusters fanatic and he and I spotted a DVD containing The Real Ghostbusters one day when we were out shopping for cartoons.

Yes, that is a perfectly legitimate father/son activity.

Anyway, the moment he saw it on the shelf, I knew I wasn’t going to get out of the store alive without that DVD in hand.

The Real Ghostbusters is so named because of another Ghostbusters cartoon by Filmation, which was based on a completely different property but presumably put into production to cash in on the success of the movie. In order to avoid confusion, this one was named “The Real Ghostbusters.” Clever, eh?

The main characters from the movies are here, including Ray, Egon, Peter, Winston, and their secretary Janine. But because every cartoon needs a lovable mascot, DiC (the producers) added Slimer as the trouble-making comic relief and foil to Peter Venkman. Plots here are fairly standard 80s cartoon stuff: ghosts and/or other nefarious figures plot to take over the city and/or Slimer gets the gang into some sort of trouble and the Ghostbusters heroically save the day.

The cartoon stands up pretty well today, especially if you’re a Ghostbusters fan to begin with. But the behind-the-scenes stuff is also of interest. Many episodes were written by noted writer J. Michael Straczynski, and at certain points the voice cast included Dave Coulier and Arsenio Hall. In fact, Arsenio Hall was awarded the role of Winston after Ernie Hudson auditioned for it! Crazy…

The set I purchased can be found here:
The Real Ghostbusters – Slimefighters

The Real Ghostbusters is also available by season, or you can go nuts and buy the complete series:
The Real Ghostbusters: Complete Collection

Ghostbusters

June 25th, 2009 by badbad_leroybrown

rsz_new-ghostbusters-video-game-trailer One of my favorite sights to see on the internet is when raging fan boys flip their shit over something of little relevance, and one of the best examples of this from the past few years was when Slovenian developer Zootfly released a video of what looked like a 3rd person shooter based on Ghostbusters. I knew right off the bat this was a unlicensed tech demo made by a small team in bumfuck Europe for the sole purpose of making a name for themselves and that it would never ever see the light of day, but try to tell that to the dregs of whichever forums you tend to frequent. These people were already digging out the little plastic proton pack toy they had when they were eight so they could be first in line at GameStop. Of course, the game was crushed by the rights holders the very next day, but it was too late. We were already dreaming of the possibilities of wielding the proton pack in videogame form. Well not long after that, we found out that there was, indeed, a Ghostbusters game in the works.

I’ll spare you my explanation of why licensed games tend to suck, as I’ve already outlined that in a bunch of other reviews (I’ve been on a licensed game kick for some reason). Suffice it to say I did not have the highest expectations when the game was first announced. Firstly, the developer of the game is Terminal Reality, creators of classic games like Bloodrayne, Bloodrayne 2, Spy Hunter: Nowhere To Run, and Aeon Flux. Secondly, this isn’t just some license they had just laying around the office, this is fucking Ghostbusters! One of the funniest movies of all time, a treasured franchise to many (including myself), and a franchise that has had a notoriously awful track record when it comes to videogames (for more info on this, check out the Angry Videogame Nerd’s three part epic on Ghostbusters games. It ain’t pretty.). Lastly, while I was excited to strap on a proton pack and zap some ghosts, I wasn’t sure if that mechanic would be enough to sustain a full length, $60 game. Well I ain’t ‘fraid of no ghosts, so I guess it’s time to find out.

(Sorry about that. I was going to ask if the game was too hot to handle or too cold to hold, but the reviewer on Cheap Ass Gamer beat me to it, and that was the best I could come up with on short notice). (more…)

Drunken Gamers Radio: 06.19.2009

June 22nd, 2009 by Hilden

It’s an episode of special guests this week and we’ve even managed to get an episode just under the two hour mark! We’re talking 7 Deaths in Namagachi and Space Ace for the iPhone this week. We’ve also got a very special guest, that old time podcast listeners will appreciate, to help us talk about Ghostbusters for the 360 and the Wii!

Sean Andrich from Gamers with Jobs.com joins us on this week’s 5 Things segment and brings some much needed class to the show. Also, you’ll get to hear Hilden go from obnoxiously drunk to sort of drunk right back to obnoxiously drunk all in this mind bending, drunken time-traveling episode of DGR!

Thanks for listening!

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SHOWNOTES

iPhone Review: 7 Deaths in Nagamachi
iPhone Review: Space Ace
360/Wii Review: Ghostbusters with Special Guest!
Retro Review: Mick and Mack as the Global Gladiators (Genesis)
Our Feature Presentation: Ray Parker Jr: Then and Now
Five Things with Special Guest Shawn Andrich-Gamers with Jobs
The Last Shot
DGR Mailbag

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DGR: 06.19.2009