Posts Tagged ‘ds’

Review: Shin Magami Tensei: Devil Survivor

July 2nd, 2009 by phneri

So my current thing to watch while working has been the Persona 4 Endurance Run at Giant Bomb. After 40-odd episodes of monster battling and high school shenanigans I decided to try one of out and picked up the latest DS title.

Devil Survivor plays much like an Ogre Battle or other strategy RPGs. The characters form a party, deploy, and kick some demon butt while gaining experience and Macca, which can be used to purchase new demons. A fusion system also allows you to create demons with varying stats and skill sets.  It gets very deep very fast and your first few levels feel more experimental than anything else. Just the kind of thing John would love.

Again, Ogre Battle felt like this to me and I never got into it because of that. However, Survivor doesn’t seem to be overly punitive when it requires experimentation. There’s an easy way to back out of any decision after checking the results and I never felt screwed in a combat because I didn’t optimize enough.

Presentation in the game is functional if not gorgeous, with isometric sprite-based maps for the strategy sessions mixed with the standard immobile-portrait-in-front-of-you schtick that RPGs have been doing since forever. Dialogue is done with talking heads, and the art work here and on the portraits is quite nice. The sound is competent but not as well done as disc-based Atlus games, obviously. Nothing here is really pushing the DS hardware, but everything looks clean and detailed.

Storywise, Devil Survivor is the bastard child of a JRPG and a B disaster movie. Basically demons are eating dudes, the government’s locked down the area, and you and your friends are surviving by summoning your own demons with modified DSes (yes, it looks just as goofy as it sounds, but the game has a bizarre logic that makes this work) and kicking some tail. The video game console also grants you magical demon ass-kicking powers, so your guys do some fighting as well. Take that, Pokemon guy. Most of the game is played through a menu of locations, with indicators showing that you can to go a place and either fight some dudes or get some plot or both.

Time passage also becomes important in the game, as in most Atlus titles. This time you’re gauging things by the half-hour, with events happening at specific times each day. Some things cost no time at all, and early on your party gets the ability to freely grind combats (allowing you some ability to rebuild if you fuse the wrong creatures, for instance) without advancing the plot.

None of these factors really sound stellar, but somehow they tie together to make something far greater than the sum of the parts. I started this up Saturday and my DS hasn’t been off since. Making new demons and tweaking their abilities becomes addictive very quickly, and the combat is enjoyable and relatively quick. Think Pokemon-style battles, not John’s recent “hit A until they all die” experiences. I’ve also never felt the need to grind anything, but have done so just to buy more demons at the auction house and fuse them into new things.

Recommended? It depends on what you want in a DS game. Survivor is a good pick up and play game, as most individual segments of gameplay run about 5 minutes or less and everything can be paused in the middle of the action. The demon auction feature literally takes place in 5 second spurts of bidding that feel like something out of Wario Ware. But, while the fusing system seems interesting and varied, I can see it growing stale if I have to fuse 8 different creatures for one result, or plow through a half-hour tactics battle. Until then I’m loving it. If you’re an Atlus fan or just looking for a somewhat different SRPG, this is likely going to be your game. No online multiplayer, which is weird with the whole emphasis on the wireless communication powers of the DS, but whatever.  You’ll definitely get your $30 worth out of this.

Toodles.

Drunken Gamers Radio: 06.27.2009

June 30th, 2009 by Hilden

Hilden is out this week with the birth of his new daughter and that means John and Moe are off the chain this episode. Let it be known that Robot Panic.com takes no responsibility for anything that is said during this episode. If you manage to be among the few who are not insulted, we’ve got a DS heavy Review Segment with Art Style: Box Life, Knights in the Nightmare and Flower, Sun and Rain. We read your letters, return with another 5 Things and have a special guest in Our Feature Presentation, as DJ Incompetent Presents Music Discovery. Find the track listing after the break.

Thanks for listening!

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SHOWNOTES

DSiWare Review: Art Style-Box Life
DS Review: Knights in the Nightmare
DS Review: Flower, Sun and Rain
Retro Review: Invaders from Hyperspace! (Odyssey 2)
Our Feature Presentation: DJ Incompetent Presents Music Discovery
Five Things
The Last Shot
DGR Mailbag

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DGR: 06.27.2009

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E3: Nintendo Press Conference

June 2nd, 2009 by Hilden

rsz_nintendo-logo
Hello again! Once more, thanks to Current Gaming and Phil Kollar, we bring you the highlight reel from the Nintendo Press Conference at this year’s E3. I thought there were some nice things, but people seem to be a bit bitchy about the showing. Hardcore gamer angst over the Wii still? You be the judge:

New Super Mario Bros. Wii: Looks like a take off of Zelda: Four Swords with a lot of 2D, 4 player action. You play as Mario and Luigi along with a couple of colored Toads. You can pick each other up to save each other from enemies, reach new areas and the like. You can switch between co-op and single player at any point. Out Holiday 2009. I like.

Wii Fit Plus: Milking at the tit of fat fucks the world over, the game that “kinda” makes you more healthy gets another round. This time they brag that the new game gives you more freedom to find an exercise routine that works for you. Mine involves beer. Doubt that’ll make it in there. 15 new mini-games included as well. New software bundled with board and without.

Wii Motion Plus: You remember the shit they were talking about last year? Yeah. It’s that. Again. Only now, they demonstrated a bit more of Wii Sports Resort with a skydiving event, some archery system that’s sketchy and a basketball game that sort of looks fun. Color me uninterested.

Tiger Woods PGA Tour and Grand Slam Tennis: Again, more sports shit that takes advantage of the Wii Motion Plus.

Red Steel 2: This was shown at the Ubi Soft press event last night. Looks bad ass to me. Your characters is a gunslinger with a sword. Built for 1 to 1 Wii Motion Plus control. Looks to solve a ton of the problems I had with the first one. Graphic style is the “Wii Graphic Novel” style we’ve come to know and love. Works for me.

Final Fantasy Open World..Something: Unnamed game that will use the Final Fantasy name. Touting it as an open world game specifically designed for the Wii.

Kingdom Hearts DS: Game coming out later this year. Looks great and I’m sure fans of the game are already planning how to eek more hours out of their day. Kollar comments that “It doesn’t look much worse than the PS2 games. That’s got to be one of the best-looking DS titles ever.”

Mario and Luigi: Bowser’s Inside Story: So, Mario and Luigi get shrunk, get swallowed by Bowser. You get to explore the arch-fiend from the inside. Gross. And dirty. I know Mario been getting shit on but this is too much.

Golden Sun DS: FUCK. YES! If you’ve played the GBA versions of this awesome RPG, then you should already be excited. If you’ve never played them, the what the fuck are you doing reading this?! Go get it.

James Petterson Women’s Murder Club: James Patterson’s name should already tell anyone reading this site that it’s not a game for you. Instead, this one hits the desperate housewives of the world. Plays like an interactive novel. Maybe it will include a vibrator function for the sex scenes. I’m gonna go puke at the thought of millions of grandma’s playing this now. Thanks Nintendo.

COP: The Recruit: Ubisoft game targeted to the jaded hardcore crowd. You play a cop unraveling a conspiracy. You get to race around cars and..do shit in a third person perspective.

Style Savvy: Fuck this game.

DSi Ware: Mario vs. Donkey Kong: Bad ass! Downloadable title for the DSi that has a level creator. Able to share creations with your friends. Out on Monday!! Nice job, Nintendo.

WarioWare DIY: Again, a DSi game that allows you to create your own WarioWare style challenges and share them. I’m beginning to see the potential of this DSi.

DSi Facebook Love: This summer, you can post your DSi pictures to Facebook. Guess that’s the new trend these days. You can’t escape it. Don’t try.

Flipnotes Studio: For the DSi. Simple movie maker. If I were 10, I would have bought the system for this. Could be all kinds of kid friendly awesome.

The Legend of Zelda: Spirit Tracks DS: Strangely, nothing shown, just mentioned. Oddly, you can play it on the show floor, so go searching for screens. They’ll be out there.

Wii Vitality Sensor: A peripheral that you wear on your finger like a ring that measures pressure in your body. Somehow, this will help you to relax? Not sure what this is about but there it is.

Super Mario Galaxy 2: The megaton announcement of the press event! A direct sequel to SMG and features the same look and feel. You get to ride on colored Yoshi’s this time and it includes some new power-ups and awesome environments. Coming out sometime in 2010, according to Reggie’s interview w/G4 after the conference. I can’t wait for this one!

Resident Evil: The Darkside Chronicles: Latest RE Lightgun game. Rad.

Dead Space: Extraction: Wii prequel to last year’s horror game. Looks like another light gun game. Works for me. I love those damn things.

Metroid: Other M: Second bad ass announcement today! Looks like they gave Metroid to Team Ninja and it shows! All kinds of Ninja Gaiden influences here. Lots of action, looks bad ass and will hit in 2010. Nice!

So, there you have it. Personally, I’m pretty excited by a lot of this. Lots of games that make me giddy with Nintendo nerdy glee. Let us know what you think in the comment section and be sure to hit up Current Gaming for further awesome E3 coverage!

Drunken Gamers Radio: 03.27.2009

March 31st, 2009 by Hilden

We say a tearful goodbye to Shmupreciation Month with a look at Burn Zombies Burn, Henry Hatsworth and a look back at Gradius V. The Shmopera ends with Act 4-Finale and you DON’T want to miss it. In fact, you’ll want to check this one out in Stereo in the post below. DJ Incompetent returns with one more round of SCIENCE!, so drink it all in while you can. We hope you’ve enjoyed the month as much as we have! Come, celebrate the last Shmupreciation Month episode with us!

Email Us: mailbag@drunkengamersradio.com
Voicemail Line: 612-424-3835
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SHOWNOTES

PSN Review: Burn Zombies Burn!
DS Review: Henry Hatsworth and the Puzzling Adventure
Retro Review: Gradius V (PS2)
News: The Fridge is Clean
The Legend of Zelda-Spirit Tracks
DSi Enhanced Software
Katamari to PS3
Ratchet and Clank-A Crack in Time
Release List
Shmopera Act 4-Finale
DJ Incompetent Presents-SCIENCE!
The Last Shot
DGR Mailbag

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DGR: 03.27.2009

Drunken Gamers Radio: 02.22.2009

February 24th, 2009 by Hilden

We’re trying hard, on Oscar Night, to figure out what Noby Noby Boy IS and failing miserably. But our spirits are lifted as we rejoice in the glory that is Street Fighter IV! In addition, John lets us know about Dragon Quest V and we talk the news. All this and more on this weeks show!

Please Digg!

Email Us: mailbag@drunkengamersradio.com
Voicemail Line: 612-424-3835
DGR Twitter Feed
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SHOWNOTES

PSN Review: Noby Noby Boy
DS Review: Dragon Quest V: Hand of the Heavenly Bride
360 Review: Street Fighter IV
Retro Review: Ninja Five-0 (GBA)
News: DSi Release Details
Commodore 64 on VC
Watchmen-End is Nigh Release Date
Return of American McGee’s Alice
Release List
The Last Shot
DGR Mailbag

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DGR: 02.22.2009

Retro Game Challenge

February 12th, 2009 by John

I am an unapologetic nostalgia whore. I spend untold amounts of cash chasing down memories from years gone by with the hope that I’ll be able to turn those memories into tangible items that can make me warm and fuzzy at a moment’s notice. Hell, I’m even nostalgic for things that I’m too young to have experienced. My favorite actor is Humphrey Bogart, I love antiques, and the music that suits me best is generally the stuff that was around long before I was born.

To make a long story short: Retro Game Challenge was made for me. When XSEED decided to take a chance on localizing Game Center CX: Arino no Chousenjou, I was their target audience. I am one of those people who twenty years ago obsessed over NES games and poured over each and every issue of Electronic Gaming Monthly and Nintendo Power. I sat on the floor in front of a television set, usually with a friend or my brother, for hours trying to beat Double Dragon, Ninja Gaiden, Super Mario Bros., Faxanadu, Kung Fu, and countless other games. We’d challenge each other to find secrets, unlock items, and get as far as we could. And it was fantastic.

Retro Game Challenge recreates these memories almost perfectly. Containing eight games brilliantly designed in the Famicom/NES style, you play as yourself, transported back to the 80s by “Game Master Arino”, and the only way to return to the present is by playing through different challenges for each game. The top screen displays the game, while the bottom screen shows your character and your companion, a younger Arino, who encourages you while you play and discusses the various games in between play sessions. And to me, as great as this game is, that’s the touch that nails it for me. It’s almost as if one of my old junior high buddies is sitting next to me.

In addition, young Arino is a subscriber to GameFan Magazine. Every so often, a new magazine will be added to his collection and you’re free to go to his shelf and page through each issue. Inside you’ll find news on new games, tips and tricks, cheat codes, reviews, letter to the editor, and editorials. Each issue is around 10-15 pages, and with writers like “Johnny England”, “Milkman”, and “Dan Sock”, it’s not too difficult to figure out which recently closed-up magazine they’re paying tribute to.

Aside from entertainment value, GameFan contains vital tips to help you complete the challenges. If you’re finding a particular game to be a little too difficult, chances are there’s a tip or even an invincibility code somewhere in one of the issues.

I realize that this game is based on the Japanese TV show Game Center CX, and that’s probably a topic for another time. But as a child of the 80s, and one that dearly misses the youthful enthusiasm of the hobby, Retro Game Challenge is as close as I’ll get to time warping back to those days. Please do me a favor: check out their website and if you like what you see buy the game. Your inner child will thank you.

Drunken Gamers Radio: 11.09.2008

November 11th, 2008 by Hilden

We’ve got a big show filled with reviews. We’re covering Korg DS-10, Thunderforce VI, Alien Crush, Resistance 2 and Gears of War 2! Not to mention a retro review and the news. We also have a new contest with Korg DS-10 as the prize. Check it out on this week’s episode!

SHOWNOTES
DS Review: Korg DS-10
PS2 Review: Thunderforce VI (Import)
Wii Review: Alien Crush Returns
PS3 Review: Resistance 2
360 Review: Gears of War 2
Retro Review: Kirby’s Avalanche (SNES)
News: New Watchmen Game Details
Burn Zombies Burn!
Ghostbusters Gets Publisher
Sega’s Wii Comments
Release List
The Last Shot
DGR Mailbag

DGR: 11.09.2008

Drunken Gamers Radio: 11.01.2008

November 3rd, 2008 by Hilden

It’s the season of too many awesome games and we do our best to get to most of them this week. We’re talking Motorstorm: Pacific Rift, Fallout 3 and an import Cave shooter masterpiece, Ketsui Death Label for the DS. All this plus gaming news and the usual fun on this week’s episode!

SHOWNOTES

DS Review: Ketsui Death Label (Import)
PS3 Review: Motorstorm-Pacific Rift
360 Review: Fallout 3
Retro Review: Cosmic Arc (2600),
News: Burnout Paradise Party Pack
LBP DLC Details
Harmonix Working on Beatles Game
Elder Scrolls in 2010
Wario Ware DSi
Release List
The Last Shot
DGR Mailbag

DGR 11.01.2008

The Legend of Kage 2

October 17th, 2008 by Hilden


So, this really should have been titled: You Got Your Ninja Spirit in My Legend of Kage 2. Only…I ran out of room. You’ll hear us talk more about this game on the latest Drunken Gamers Radio episode but I’ll throw out a few of my thoughts on this interesting game here.

First of all, I’m a big fan of the original Legend of Kage when it was in the arcades. It’s one of those game I remember fondly playing as a kid for a couple of important reasons. One, it had a ninja in it that threw ninja stars. I don’t remember doing that before this game, although I had dreamed about it long before playing this game. Second, you could jump super high in the trees and there was this sort of “floaty” motion to the game which I found cool. Three, there was kick as music that went well with the lightning flashing in the forest. Hey, I dug ambiance as a kid. Here’s a video for those that never experienced the game back in the day:


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Drunken Gamers Radio: 10.12.2008

October 14th, 2008 by Hilden

We’re back and we’re talking Reign of Swords for the iPhone, Bleach for the DS and Fracture for the PS3. Plus, we run down the news highlights from TGS!

SHOWNOTES

iPhone Review: Reign of Swords
DS Review: Bleach-Dark Souls
PS3 Review: Fracture
Retro Review: Batman Returns (Lynx)
News: XBLA Delisting Status
Resident Evil Degeneration
Next Gen Castlevania
What’s Yuji Naka Up To?
Halo 3 Recon
XBLE and New XBLA Titles
PSP Store
No More Heroes 2
Release List
The Last Shot
DGR Mailbag

DGR: 10.12.2008