Drunken Gamers Radio: 03.19.2010

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SHOWNOTES
00:00-Show Intro
06:09-Drunk Dial
14:27-Mailbag
27:01-Perfect Dark Review (XBLA)
36:06-The Red Star Review (PSP)
42:25-Espgaluda 2 (360)
52:30-Retro Review: Mars Matrix (DC)
59:44-Double Feature Presentation
Dan Loosen Interview
1:18:46-Shmoppera III-Part 3
1:36:23-Five Things
2:03:36-The Last Shot
2:04:33-Show Close
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Tags: 360, espagluda 2, mars matrix, perfect dark, psp, shmuppreciation month, the red star, xbla
March 25th, 2010 at 12:13 pm
Two minutes into the show and I’m already cracking up. DGR delivers!
Also… wiggle those titties.
March 25th, 2010 at 6:04 pm
go play mars matrix
March 27th, 2010 at 11:02 pm
Some quick science. I’ll try to make it as layman friendly as possible, but no promises.
Ok, so ESpgaluda2 has the standard kakusei mode (the bullet time thing,) with the same mechanics of using green gems and cancelling bullets when you destroy the source of those bullets, which turn into those gold ingot things and give you a score multiplier that maxes out at x100, which resets when you leave kakusei mode.
Now… the part I had to read shmups.com to discover, is kakusei zesshikai, which you enter by holding down the kakusei button rather than just pressing it. This mode uses both your green gems AND your gold ingots when you destroy enemies, however, every time you kill an enemy, instead of having those bullets cancelled, those bullets SPAWN MORE BULLETS (and give you massive multipliers per bullet cancelled/spawned.) Yes. You make even MORE of a mess. Each time you kill an enemy all spawned bullets as well as the bullets from said enemy, will… again… spawn more bullets. The max multiplier in this mode is x500, and is the big key to getting really big scores. However, it makes the game insanely more difficult.
ESPgaluda2 really is ESPgaluda set to super the hardest, and it is amazing =D I love it.
April 9th, 2010 at 12:56 am
God damnit Hilden. Really dude, really? Do you have to cry about the USB drive? Yes, it’s shitty that Microsoft didn’t do this originally and yes, they should allow for more than 16GB drives BUT BUT BUT you couldn’t do this a couple months ago. It’s a small step but fucking stroke Microsoft’s balls while we all blow them to encourage this sort of thing. Until the 360 they never did anything nice… ever. So when they do this, just stroke their ego a little bit, then go back to bitching or something.
Also, I know I’m late to this podcast but I was out on the road for a month or so and wasn’t able to catch up on podcasts till now. So, yeah.
April 13th, 2010 at 6:43 pm
@Murph: yeah dude, I do have to bitch a bit here. Yes, you couldn’t do the USB thing a bit ago. I get that. But this isn’t just some benevolent gesture. Do you realize they already have their own branded USB drives now? This is a move driven by pure commerce. The only reason the 16 gb limit is there is to foster the discontinuation of their bullshit memory units and to drive their overpriced hard drive sales.
When I stop bitching about Microsoft’s storage bullshit is when they put their hard drive prices In line with what the industry and fucking capitalism has set them at for the last five fucking years.
April 14th, 2010 at 8:14 pm
We can agree that their hard drive prices are an unlubed ass reaming and that the 16gb cap is crap but I am still tickled pink to be able to use USB drives now. Don’t steal my joy Hilden.