Fallout 3: The Blogsperiment
Greetings plebians. Some of you may have wonders where I have vanished to. Others are now saying “Hey, I remember him. He wasn’t very funny.” and are now clicking away.
…fuckers.
My absence has been due to Fallout 3. Well, some work, but more the Fallout 3. As I don’t see this obsession ending anytime soon, I decided to take advantage of my second play through to provide something different. Well, as it’s game related and on this site, less different and more of the same thing.
Anyway, onto the idea.
This play through will be blogged. At certain times I’ll request input, and allow you to guide my character’s decisions through the wastes. Each chunk of playtime will be written from this character’s point of view. This will be my combination review/creepy fanfic path through the game, given life by your will.
Also, there’s swag.
It’s nothing particularly noteworthy or rare, but I have accumulated a decent amount of Falloutish swag over the last year or so, and frankly, I don’t have this much space. So, responses which make the blog and I find suitably amusing shall receive an item of said swag. No, I’m not getting more specific than this.
All in all, I see Fallout 3 as not just an openworld game, but a horrible, diseased, mutant-filled canvas on which to paint a story of homicide and pie jokes. And with some help, that’s what I intend to do. The first step shall be character creation. And here is where I’ll ask for the first bit of input. I have selected (read, made up in a drunken stupor) some character concepts, and I’ll ask you to vote for your favorite. This shall be the character I begin the game with. Suggestions on stats/attributes/perks are also welcome.
1. The gamer: Way too much time in front of the terminal. Great with machines, terrible with people, stamina of a sick hamster. Morally ambiguous.
2. The jock squad team master: Charming, ethical, strong, athletic, and smart as a sack of bricks.
3. McCarthy the 37th: The commies are still out there! In fact, they’re in here! They’re goddamn everywhere! Get my shotgun.
4. Ugly Betty: If she’d been kicked in the face by a mule. Then sewn up with a cactus.
5. The collector: He must have it. It doesn’t matter what it is. It must be had.
6. Other: Throw me a suggestion.
I’ll leave this available for a couple days, then roll up a character and set things off. Toodles.
Table of contents for Fallout 3: The Blogsperiment
- Fallout 3: The Blogsperiment
- Fallout 3: The Blogsperiment. Character Creation
- Fallout 3: The Blogsperiment: Into the Wastes
- Fallout 3, The Blogsperiment: Raiders, Explosions, Loot
- Fallout 3: The Blogsperiment: Fire-Explosions-Lasers
- Fallout 3: The Blogsperiment – Choices
- Fallout 3: The Blogsperiment – Contest Reminder
- Fallout 3: The Blogsperiment. A Choice…
November 17th, 2008 at 11:15 am
As amazing as those ideas are, I must give you a sixth. Start with McCarth the 37th as the base of your character and put the collector on top of that. That way, you can collect everything from those Damn commies you kill, it would also give the collector a voice in it’s head convincing him that everyones a commie so he could collect even more. Throw in the gamers mind set to make the “Collecting” and “Govermental Pureification” that much easyer to do. The ability to be ugly is just a bonus.
hmmm….I think too much
November 18th, 2008 at 10:09 am
I like the sound of the The jock squad team master. That could be a fun character to play.
November 18th, 2008 at 4:58 pm
6. Comme-Nazis
I chuckled at the article intro. Good times.
November 20th, 2008 at 1:32 pm
Having played through a portion of this already, my vote is for the gamer. Max out that science skill… for SCIENCE!